A downloadable game for Windows

A short, isometric grid-based puzzle game prototype - You are a new employee of Pyrrhus Co. tasked with setting up resource harvesting lines in pocket dimensions. Unfortunately, your subjective perception of time does not count towards your shift length - fail your task, and your actions are rewound, prolonging your shift until your quota is met.

Created by Team Raven - Sean Randell, Daniel Snowsill, Louis Baudinette

Menus & UI, Models/Model alterations by Sean Randell

Grid, Resource collection, Building code by Daniel Snowsill

Player & Tutorial code, Level Design, Dialogue, Shaders by Louis Baudinette

Download

Download
OnCompanyTime.zip 85 MB